Chapter 68 Player Gatherings and Game Secrets
Chapter 68 Player Gatherings and Game Secrets
Ji Qiming helped Wu Ming carry the big and small bags of food to Wu Ming's store. As soon as Wu Ming entered, he called a few men over to help them put the things away. They went up to the third-floor rooftop together, and Ji Qiming saw that the barbecue grill had started It has been set up, and many people have already drank beer or indoor drinks on the roof.
There are not many players participating in this party, and there are only a dozen or so players at the full game.In fact, the overall number of players in "Crossing Online" is not large, and they are scattered all over the place. It is quite remarkable to have these people in such a small gathering organized by players.Ji Qiming looked around carefully, but he couldn't find the members of the mercenary team who entered the zombie space with him. He couldn't help being a little disappointed at the moment, but thinking about it carefully, they had already stayed in the game for so long with tense nerves. People should also deal with things in reality, maybe they don't have the energy to participate in this kind of activities, right?
──Of course Ji Qiming would not admit that he just wanted to find No. [-].
"Everyone, this is Ji Qiming, a rookie who just started playing "Crossing Online"," Wu Ming said halfway through the introduction to the crowd, then suddenly turned to look at Ji Qiming, "Ah, actually we use nicknames in the game a lot, but I don't Know what your game id is..."
"It's Qiming..." Ji Qiming scratched his face, suddenly feeling a little embarrassed.
The smile on Wu Ming's face was even bigger, "It's easy to remember. The nickname I use in the game is 'Wu Ming'. And the short and fat guy over there is 'Big Rich Zhang'. He is best at traveling through ancient times. Or play the business route in an overhead space; the tall, serious-faced uncle is "Iron-Bone Tenderness", who is best at setting up spaces for military fighting; the thin office worker with glasses is called "Ice Blue Flame", and is a very powerful mage ..."
Wu Ming introduced all twelve people in the room, but none of these people had a nickname of 'No. [-]', and none of them was familiar to him, so Ji Qiming felt a little disappointed.
"Most of these people are old players who started playing "Crossover Online" when the server was just launched, you might as well chat with them and learn a few skills." Wu Ming patted Ji Qiming on the shoulder, "I have to go to the barbecue. "
"Newcomer~" The rich man Zhang looked at Ji Qiming with a smile, "How many spaces have you played?"
"If you don't count the three trial opportunities before, it's still the first..." Ji Qiming said.
"It's really a newcomer," a woman in her thirties and 40s sighed next to her. Ji Qiming remembered that Wu Ming called her 'Blood Pattern Butterfly' just now, "What kind of game are you playing?"
"Zombie..." As soon as Ji Qiming finished speaking, he saw everyone coughing in unison, "What's wrong?"
"No, it's nothing, it's just that it's rare for newcomers to play Zombie Space so difficult at the beginning." Binglan Lieyan answered first, but he glanced at Wu Ming who was grilling meat intentionally or unintentionally, "Generally speaking, Newcomers do not have equipment and game experience, and it is not easy to survive in this kind of space without the help of veteran players."
"Because "Crossing Online" is a point-based system, the choice of game space at the beginning basically determines whether your life in "Crossing Online" will be good or bad in the future. The initial points are too important, and almost no newcomers will be in the game at the beginning. Just challenge the difficult game scene," Iron Gu said with a serious face, "If you choose a difficult scene from the beginning, it is easy to experience the fun of the task setting in the game space due to lack of ability, and it is easy to cause low task evaluation and low points affect the follow-up."
"Yes, "Crossing Online" is such a game where the starting point determines life. Generally, newcomers wear relatively easy game scenes, such as the overhead land of farming, or martial arts novels or haha Libert or something. The chance of death in these spaces is not high, and good props and skills are easy to appear, and you can start after you are familiar with the game system. The so-called impatient can’t eat hot tofu.” The rich man said, “Zombie spaces are basically where players reach It’s a game scene that can only be challenged after level 70.”
"There is a level limit for this game scene?" Ji Qiming stared wide-eyed, why didn't Beria tell him? "And what's going on at this level?"
Everyone looked at each other, and finally the rich man kindly explained: "There are several important level judgments in "Crossing Online". What the official tells you is the level of the game space, and the points that players get after completing the game space. A higher level can open up more advanced spaces."
"I know that." Ji Qiming nodded.
"But in fact, the difficulty classification of space is more than that..." Everyone explained in a hurry, and Ji Qiming listened for a long time before sorting out a clue.
In fact, this matter is not difficult to understand. Although "Crossing Online" can be regarded as an online game in a time and space, in fact, that time and space can also be regarded as a separate leveling place or a copy. The LV0 level space traversed can actually be regarded as the online game continent before one turn. The difficulty level of the leveling ground naturally has a difficulty level in order to adapt to players ranging from level 1 to level 100. This difficulty level can generally range from high to low. It is divided into seven levels: SS, S, A, B, C, D, and E. However, under normal circumstances, players play ABCDE difficulty. S or SS level is basically a dead space limited by ultra-high difficulty tasks. , Without high points or wonderful opportunities, it can't be triggered at all.
Under normal circumstances, novices below level 30 will play in the E-level space that is not life-threatening. Only those above level 30 will challenge the somewhat difficult D-level space. Level 50 corresponds to the C-level space, while the B-level space is level 70. There is a chance of winning if you enter later, and you can challenge the A-level space at level 90.Although the space traversed has a variety of background settings, the space before the C level is basically not very dangerous. It allows players to have time to study their own development direction and strengthen their abilities. It is only when the skills are gradually formed that they can challenge advanced levels. space.
But because of the cheating design team of "Crossing Online", the correspondence table between the space difficulty level and the player level is not published at all, and no matter how high the space difficulty is, it does not limit the lowest level for players to enter, so for those who are new to the game For players, it is easy to crash into a high-difficulty space to die at a low level without thinking. This is also the reason why "Crossing Online" is rarely paid attention to after the popularity of the server for a few days.
In fact, this kind of correspondence has been tested out bit by bit by their determined fans. The space difficulty from E to A level can be queried from the character attribute interface after the player enters the space and starts the game, but the corresponding The character level is only tested by a bug in the system that is not a bug. It turns out that every time the game character enters the space, it does not always start from level 1 and gradually upgrade. The initial level of the character is the same as the space. It is related to the difficulty, leaving aside the individual factors such as the identity of time travel that change every time, generally speaking, when entering a game space, if the initial level of the character is lower than the entry limit of this space, that player will keep his original character. If an old player with a higher level enters a space with a lower difficulty, the system will lower his initial level in that space to the initial level of the space in order to ensure the playability of the game.
To explain it with an example, when Ji Qiming entered the zombie space, because he was a rookie who had never entered the space, he naturally started from level 0, but in fact, the zombie space should be B-level difficulty, that is, the difficulty of other entry If the old players in the space have a level greater than 70, the initial level will start from 70.
──In fact, it is a huge workload to try out the initial levels of these spaces one by one. People who do not really love this game will definitely not be able to do it!
It was only then that Ji Qiming understood what the disobedience and feeling that had been haunting him since he started playing "Crossing Online", he said, how could he, a well-organized online game veteran who played a variety of online games and managed several large guilds? In "Crossing Online", he is almost like a waste material rookie. He is just a rookie who broke into the advanced leveling area by mistake and hugged the thigh of an advanced player below level 10. Treating (and taking care of) him like a waste material, the mercenary team has not thrown him out to feed the zombies until now, probably it is all thanks to No. [-].
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